[Hero]
Level
AT: % PA: 5 AC: E
[Hero]
HP d[n]+mod
LP: [Hero]
AP: 4DT
Unfortunately, [Hero] has neither any weapons nor any spare room in his/her load!
Which weapon will [Hero] replace [Name] with?
I’m not about to commit suicide!
You cannot cast this spell on an empty square.
This spell cannot be cast on characters.
That’s a spell you can’t cast on opponents.
[Hero] is rooted to the spot!
You are aware, of course, that [Hero] isn’t carrying any arrows in his/her left hand?!
You do know that [Hero] isn’t carrying any bolts in his/her left hand, aren’t you?!
I assume you know that [Hero] doesn’t have any stones in his/her left hand?!
More
Target: MP.
Target: Flight.
Pick up which of the items you have plundered?
You plunder
Swap Item
I’m sorry, but [Hero] hasn’t got enough Movement Points left in this round to do that.
What would you like to do now?
You have MP left
Move
Attack
Guard
Cast Spell
Use Item
Change Weapon
Exchange Items
View Values
Repeat Options
That is not a valid target!
This target is no longer a threat.
You cannot hit this target.
Which item will [Hero] replace r with?
This target is too far away.
Every successful party member gains Experience Point.
Computer Combat
Do you want to flee?
poisoned
A poisonous mist spreads across the target square!
bewitched
You cannot hit this target. It is either out of range or the line of attack is blocked.
Drop Item
Drop which item?
Target cannot be reached.
Target square is blocked.
You cannot reach the target square.
Load Game
Are you sure you want to quit this game and reload?
Which item will [Hero] pick up?
[Hero] casts a [name].
That’s too close for a!
Attack how (current stance is )?
Aggressive
Normal
Careful
Ahem, only magically gifted characters can do that.
Sorry, that’s not a combat spell.
It’s a pity, but that requires too many Astral Points!
[Hero] doesn’t have any items.
broken
cursed
Okay, who do you want me to control in this fight?
Just this one character
All of them
Compute Combat
The following opponents are on their way to the fight:
No further opponents in sight!
[Hero]
It would help if you’d put something into your left hand first!
poisoned
[Hero] just went on a journey to Boron’s realm.
[Hero] died.
Onto an empty square?
What a waste!
The explosion of Hylailic Fire reverberates all through the area.
The flask of golden glue explodes, causing a rain of acid.
The black lotus spores form a deadly cloud.
The bane dust spreads across the air like a veil.
[Hero] has fainted.
Fire
Throw
f fights on your side!
We plundered in combat.
Use [name]
Change Attack Mode
Character Options
How do you expect [Hero] to attack with nothing but arrows or bolts in his/her right hand?!
All possible target squares are displayed.
Target is out of reach!
Excuse me!? [Hero] can’t be used!
f cannot be used.
[Hero] is voting with his/her feet. It’s useless!
f has chosen the better part of valor. It’s useless!
[Hero] waits another round.
[Hero] fumbles the attack.
[Hero] fumbles the parry.
f fumbles the attack.
f fumbles the parry.
The attack failed.
The weapon broke.
[Hero] falls unconscious.
[Hero] wounds [name].
[Hero] parries the attack.
[Foe] falls unconscious.
[Foe] wounds 2.
[Name] parries the attack.
[Hero] hurts himself in the attack.
[Hero] hurts himself in the parry.
[Foe] hurts himself in the attack.
[Foe] hurts himself in the parry.
[Hero] loses Life Points.
[Hero] loses Astral Points.
[Foe] loses Life Points.
f loses Astral Points.
[Hero] takes no damage.
[Hero] takes no damage.
[Hero] wounds “r.
[Hero] wounds!
Exchange Item with Other Character
[Hero]
now carries
R
in - load, and
[Hero] carries
#R.
Close Combat Behavior
[Hero] currently goes for close combat.
[Hero] currently only defends against attacks.
[Hero] currently avoids close combat.
How should [Hero] approach close combat?
Go For It
Just Defend
Avoid Whenever Possible
Spell Use
Currently, [Hero] does not use magic.
Currently, [Hero] avoids using up all 1 Astral Points.
Currently, [Hero] is using 1 magical abilities to the full.
How should [Hero] use magic?
Avoid Its Use Totally
Keep Some Astral Points for Later
Cast Spells Whenever Possible
Missile Combat Behavior
Currently, [Hero] uses up all his/her ammo.
Currently, [Hero] holds some ammo back.
Currently, [Hero] does not use any missile weapons.
How should [Hero] approach missile combat?
Use All Ammunition
Keep Some Ammunition for Later
Avoid Missile Combat
Your current combat approach is:
Character
Attack
Close
Missile
Magic
[Hero]
Okay
Partly
No
Cancel
Continue
Say, for this to be an exchange, either [Hero] or[Hero] will have to part with something, you know.
[Hero]
now carries
R
in - load.
Which item will [Hero] give up?
(ESC: [Hero] just takes something)
Can’t be done, I’m afraid: [Hero] doesn’t have any room left in - load.
[Hero] is able to defeat the “Ball and Chain” spell.
But [Hero] doesn’t hold any thorns in his/her left hand.
How? [Hero] doesn’t hold any ammo in his/her left hand.
Impossible
Okay
Sorry, but [Hero] can’t exchange items with himself.
Unharmed
Bleeding
I am really sorry to have to tell you this, but there is no escape from this fight!
[Hero] won’t fight!
Sorry!
[Hero] will fight as [Hero] pleases!
[Hero] isn’t able to take advice at the moment!